A framework for building native Windows apps with React.
- uwp
- xbox
- dotnet
- react-native
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A framework for building native Windows apps with React.
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
MyLayout is a powerful iOS UI framework implemented by Objective-C. It integrates the functions with Android Layout,iOS AutoLayout,SizeClass, HTML CSS float and flexbox and bootstrap. So you can use LinearLayout,RelativeLayout,FrameLayout,TableLayout,FlowLayout,FloatLayout,PathLayout,GridLayout,LayoutSizeClass to build your App 自动布局 UIView UITableView UICollectionView RTL
FlexLayout adds a nice Swift interface to the highly optimized facebook/yoga flexbox implementation. Concise, intuitive & chainable syntax.
Easy to use cross-platform 2D game library for C++
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
A cross-platform native UI engine with a Go backend: write apps in Go with signals, memos and flexbox layout, and each platform draws with its own native views — iOS, macOS, Windows, Android, Linux and the web
Cross Platform D-Lang Game Engine with scripting support