LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
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GLSL embedded in Haskell
A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
CRT shader for retroarch, unity, kodi, amiberry and 86box
A fully customizable webgl shader sandbox to embed in your pages
Shadertoy :arrow_right: LÖVE GLSL || Converter
Pure Go Shader Compiler — WGSL to SPIR-V, MSL, GLSL, HLSL, DXIL. Zero CGO.
Library for shader debugging and profiling for Vulkan and OpenGL
- vulkan-api
- opengl
- cplusplus