Disassembly of Pokémon Red/Blue
- pokemon
- disassembly
- gameboy
- reverse-engineering
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Disassembly of Pokémon Red/Blue
Disassembly of Pokémon Crystal
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
A lightweight C++20 serialization and RPC library
Disassembly of Legend of Zelda: Link's Awakening DX
Disassembly of Pokemon Yellow
Disassembly of Pokémon Gold/Silver
WLA DX - Yet Another ANSI C GB-Z80/Z80/Z80N/eZ80/6502/65C02/65CE02/65816/68000/6800/6801/6809/8008/8080/HUC6280/SPC-700/SuperFX/Cx4/SH-2 Multi Platform Cross Assembler Package
Disassembly of the Pokémon Gold and Silver 1997 Space World demo
Disassembly of Pokémon TCG
Disassembly of Pokémon Pinball
👾 A Forth-based Game Boy development kit
Visual Studio Code language extension for RGBDS GBZ80 Assembly
Vulkan demos and tutorials.
A Game Boy Sound System player for macOS, written in Swift
LLVM port to the GBZ80 CPU
Z80 Assembly support for Visual Studio Code
Matrix digital rain effect for the Game Boy
Clang port to the GBZ80 CPU
LZPACK - CP/M-80 (8080 and Z80) executable compressor in ANSI C89
A Gameboy DMG game written in z80 asm for LudumDare