Optimized primitives for collective multi-GPU communication
- communications
- cpp
- cuda
- deep-learning
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Optimized primitives for collective multi-GPU communication
General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.
A fast directory-first photo gallery website, with rich UI, optimized for running on low resource servers (especially on raspberry pi)
Dockerized application that resizes and crops images on the fly, delivering optimized images in formats such as AVIF, WebP, MozJPEG, or PNG using ImageMagick, with an efficient caching system.
Convert images to vectorized line drawings for plotters.
Simple, modern libpng alternative
Create localized App Store screenshots
Graphics32 is a graphics library for Delphi and Lazarus. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.
Bolt is a C++ template library optimized for GPUs. Bolt provides high-performance library implementations for common algorithms such as scan, reduce, transform, and sort.
Optimized and reworked version of Kinfu
Open source image CDN.
An oekaki BBS board running on top of the AT Protocol.
Modernized Pascal Anti-Grain Geometry
🎬 Testing SDL2 with V, Rust, C/++ : Nuklear, ImGui, TTF, 2D/3D, joystick, sounds, music, ...