Scalable open-source game backend server: multiplayer, matchmaking, leaderboards, chat, and social features for games.
Repository Index
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1–12 of 12 · Most stars
State Management and Multiplayer Networking for Turn-Based Games
- boardgames
- game-engine
- tabletop
- react
TrinityCore Open Source MMO Framework (master = 12.1.5.70783, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.2.60895)
- trinitycore
- wow
- linux
- multi-platform
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
- reliable-messages
- networking
- game-development
- realtime-messaging
Pokémon battle simulator.
- hacktoberfest
Lightweight, facility, high performance golang based game server framework
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
- game-server
- golang-application
- game-framework
- game
Scalable Distributed Game Server Engine with Hot Swapping in Golang
- golang
- rpc
- entity-framework
- packets
Addons for building multiplayer games with Godot
- godot
- godot-engine
- multiplayer
- online-game
Tekken 6 (Xbox 360) native on Windows with rollback netcode - build from your own ISO
The 2012 Forza Horizon, native on Windows and Linux, and online again: Horizon World, leaderboards and Rivals on a public server you can also self-host. Bring your own copy.
- decompilation
- forza
- forza-horizon
- reverse-engineering
Cooperative mod for GTA: San Andreas