Tags / Science and math /
Computational geometry
A library for geometric algorithms such as polygons, meshes, intersections, or triangulation.
Repositories
16
Net stars gained, last 7 days
+231
Top-level Tag
Net stars gained each day, last 90 days
Peak days
- 1
Oct 12, 2026 +728 net stars (median day +16)
- NVIDIA-Omniverse/usd-brep+699 (96%)
Created on Oct 8, 2026
- isl-org/Open3D+7 (1%)
- mikedh/trimesh+5 (1%)
- 2
Oct 13, 2026 +571 net stars (median day +16)
- NVIDIA-Omniverse/usd-brep+552 (97%)
Created on Oct 8, 2026
- isl-org/Open3D+6 (1%)
- CGAL/cgal+3 (1%)
- 3
Oct 14, 2026 +183 net stars (median day +16)
- NVIDIA-Omniverse/usd-brep+169 (92%)
Created on Oct 8, 2026
- isl-org/Open3D+5 (3%)
- pyvista/pyvista+3 (2%)
A peak day has at least 2 times the net stars of the median day of this chart, and at least 100 more. For each peak day, the list shows the repositories that gained the most net stars that day. It also shows their GitHub releases of that day or the day before (UTC), and their creation date when it was 14 days or less before. These events occur near the same day. They do not show why the stars came.
Largest
Most stars in total now.
readme:
processing, mesh manipulation, and 3D visualization through practical examples
- Turfjs/turf11K
readme:
It includes traditional spatial operations, helper functions for creating GeoJSON data, and data classification and statistics tools.
readme:
Efficient operations on triangle meshes (projective transformations, graph convolution, sampling, loss functions)
- google/draco7.5K
description:
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds.
- CGAL/cgal6.1K
readme:
The Computational Geometry Algorithms Library (CGAL) is a C++ library that aims to provide easy access to efficient and reliable algorithms in computational geometry.
- libigl/libigl5.1K
description:
Simple MPL-2.0-licensed C++ geometry processing library.
- shapely/shapely4.5K
description:
Manipulation and analysis of geometric objects
- pyvista/pyvista3.9K
readme:
a filter API covering clipping, slicing, thresholding, smoothing, and dozens of other operations
- mikedh/trimesh3.7K
readme:
Calculate face adjacencies, face angles, vertex defects, convex hulls, etc.
readme:
OpenSubdiv is a set of open source libraries that implement high performance subdivision surface (subdiv) evaluation on massively parallel CPU and GPU architectures.
Newest Admissions
Entered the index by the rising rule, newest first.
readme:
**Tessellator:** meshes BReps into triangles.
How a repository gets this Tag
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