1.DavidArayan / ezy-slice
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
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15 repositories by Attention Score · May 9, 2026 – Nov 4, 2026 (UTC)
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
A .NET GIS solution that is fast and reliable for the .NET platform.
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
Fellow Oak DICOM for .NET, .NET Core, Universal Windows, Android, iOS, Mono and Unity
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
GeneticSharp is a fast, extensible, multi-platform and multithreading C# Genetic Algorithm library that simplifies the development of applications using Genetic Algorithms (GAs).
Open-source cross-platform symbolic algebra library for C# and F#. Can be used for both production and research purposes.
Throw in the towel.
C# math expression library with symbolic computation support
Azure friendly DICOMweb part 18 .NET server with qido-rs, wado-rs, stow-rs, wado-uri RESTful implementation
An extensible .NET genetic algorithm library for optimization and artificial intelligence - Evolutionary computation and complex problem solving made simple
Simple and lightweight computational geometry library for .Net
A simple cross platform .NET API for Intel MKL