1.CoplayDev / unity-mcp
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
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63 repositories by Attention Score · May 8, 2026 – Nov 3, 2026 (UTC)
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
One framework for creating powerful cross-platform games.
C# application with primary purpose of farming Steam cards from multiple accounts simultaneously.
Provides an efficient allocation free async/await integration for Unity.
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
An alternative bootstrapper for Roblox with a bunch of extra features.
Unity C# reference source code.
The main repository for the development of the evolution game Thrive.
inkle's open source scripting language for writing interactive narrative.
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
High-performance C# ECS
A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
SteamKit2 is a .NET library designed to interoperate with Valve's Steam network. It aims to provide a simple, yet extensible, interface to perform various actions on the network.
Pure C# 3D real time physics simulation library, now with a higher version number.
High performance Lua interpreter implemented in C# for .NET and Unity
FNA - Accuracy-focused XNA4 reimplementation for open platforms
A game framework written with osu! in mind.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
A game ROM manager, with a built in web based emulator using multiple sources to identify and provide metadata
A small C# game framework
Nez is a free 2D focused framework that works with MonoGame and FNA
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
Ink integration for Godot Engine.
An open-source custom bootstrapper for Roblox Studio that allows you to override files in Roblox Studio's directory, opt into development branches of Roblox, and experiment with Fast Flags.
Game examples implemented as .NET console applications primarily for providing education and inspiration. :)
🐿️ A metadata-driven Minecraft launcher for reproducible, storage-efficient instances and a built-in CLI with MCP mode for AI agents.
Fellow Oak DICOM for .NET, .NET Core, Universal Windows, Android, iOS, Mono and Unity
Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
Point cloud importer & renderer for Unity
A template used for quickly setting up new Godot 4 C# games that features ENet multiplayer, visual in-game debugging and more.
Use Neovim as the default code editor for Unity — with .csproj generation, OmniSharp support and LSP-ready workflow.
Puzzle game with clever twists (Unity3d)
The repository host gives no description.
Remake of Earth 2140 using OpenRA.
Complete multi-touch solution for Unity: iOS, Android, Windows, TUIO.
⭐ Bringing WebXR to Unity 3D ! B-)
A powerful C# coroutine library for Godot.
a 2D Game Development Framework
In-game debug console for Unity.
A Utility AI for C# and Unity
This is a game that was created for FTJ 2012 ("F This Jam")
An input manager for Unity that tames the cross-platform controller beast.
voxeliq is an open source block-based game engine implementation developed with C#
Detect root, emulation, debug mode and other security concerns in your Xamarin apps
A WPF Program about generate Minecraft Command (with NBT data).
Simple implementation of a quest system on dotnet with an interface for godot