1.doitsujin / dxvk
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
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20 repositories by Attention Score · Aug 7, 2026 – Nov 4, 2026 (UTC)
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
Industry-standard navigation-mesh toolset for games
Simple and Fast Multimedia Library
Crack legacy zip encryption with Biham and Kocher's known plaintext attack.
3D Engine with Blender Integration
TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrated into other programs.
2D Vector Graphics Engine Powered by a JIT Compiler
STL compatible C++ memory allocator library using a new RawAllocator concept that is similar to an Allocator but easier to use and write.
An unordered C++ data container providing fast iteration/insertion/erasure while maintaining pointer/iterator validity to non-erased elements regardless of insertions/erasures. Provides higher-performance than std:: library containers for high-modification scenarios with unordered data.
C++11/20 library that provides static_vector, small_vector, static_map, small_map, flat_map, static_flat_map, small_flat_map, static_unordered_map, small_unordered_map, etc.
Easy to use cross-platform 2D game library for C++
A simple C++ 03/11/etc timer class for ~microsecond-precision cross-platform benchmarking. The implementation is as limited and as simple as possible to create the lowest amount of overhead.
An interactive physics engine & library.