1.boykopovar / AnyPS5
Tool for automatic PS5 executables porting to Linux and Windows
- dynamic-library
- game-porting
- ps5-tools
- vulkan
- spir-v
- anyps5
- +1 more
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1–100 of 154 by Attention Score · Oct 6, 2026 – Nov 4, 2026 (UTC)
Tool for automatic PS5 executables porting to Linux and Windows
Bloodborne running natively on Windows 10/11: launcher in 13 languages, DLSS, FSR 3.1/4, unlocked FPS, cheats, mods, one-click updates.
Bloodborne (v1.09) running natively on Linux and Windows: the game's x86-64 code runs as is, GPU side translated to Vulkan; FSR 4 / DLSS, co-op (BBSC). Bring your own dump.
Godot Engine – Multi-platform 2D and 3D game engine
PlayStation 4 emulator for Windows, Linux, macOS and FreeBSD written in C++
Experimental DLSS Multi Frame Generation controls for any supported MFG title on RTX 40 series GPUs
Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Experimental KytyPS5 U59 with merged shader and renderer fixes; complete sanitized main history and Windows releases.
A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once (Fork of MultiMC)
Experimental native PC port of Lost Odyssey using static recompilation. No game assets included.
Xbox 360 to PC port of Dante's Inferno using ReXGlue (static recompilation)
An unofficial original Xbox version PC port of Splinter Cell: Double Agent via static recompilation.
PlayStation 3 emulator and debugger
A high performance, editable terrain system for Godot 4.
AMDNR Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr
Call of Duty 3 (Xbox 360) static recompilation: host runtime, tools and notes
PlayStation 5 emulator for Windows, Linux and MacOS
The repository host gives no description.
PCSX2 - The Playstation 2 Emulator
Burnout Revenge recompilation based on RexGlue + standalone Plume render
A PSP emulator for Android, Windows, Mac, Linux and iOS, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues.
The repository host gives no description.
Industry-standard navigation-mesh toolset for games
An open source re-implementation of RollerCoaster Tycoon 2 🎢
OpenCNC3D: the Nintendo 64 presentation of Command & Conquer, rebuilt for PC (Win98/Voodoo2 native target)
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
Cemu - Wii U emulator
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
Experimental PlayStation Vita emulator
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
OpenMW is an open-source open-world RPG game engine that supports playing Morrowind. Main repo and issue tracker can be found here: https://gitlab.com/OpenMW/openmw/
Space exploration, trading, and combat game.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Flexible level editor
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
LimboAI - Behavior Trees and State Machines for Godot 4
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
An open source, turn-based strategy game with a high fantasy theme.
TrinityCore Open Source MMO Framework (master = 12.1.5.70783, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.2.60895)
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Flycast is a multiplatform Sega Dreamcast, Naomi, Naomi 2 and Atomiswave emulator
Multiplayer top-down shooter made from scratch in C++. Web version: https://play.hypersomnia.io Made in 🇵🇱
Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
Simple and Fast Multimedia Library
Widelands is a free, open source real-time strategy game with singleplayer campaigns and a multiplayer mode. The game was inspired by Settlers II™ (© Bluebyte) but has significantly more variety and depth to it.
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
Main development repository for Rigs of Rods soft-body physics simulator
DeSmuME is a Nintendo DS emulator
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Open-source, cross-platform, C++ game engine for creating 2D/3D games.
Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software
Stable repository of the modernized X-Ray 1.6 game engine
A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once
Multi Theft Auto is a game engine that turns Grand Theft Auto: San Andreas into networked multiplayer.
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Open-source C++ game engine with Lua for 2D and 3D games across mobile, desktop, WebAssembly, and Xbox (UWP).
Brood War API
DDraceNetwork, a free cooperative platformer game
Open-source clone of the original X-Com 👽
A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
SuperTux source code
The repository host gives no description.
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
A game of lonely space adventure
Cross-platform port of Arx Fatalis, a first-person role-playing game
3D Engine with Blender Integration
Orchestrator: Unleashing Creativity with Visual Scripting
bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
Modern C++ library for the development of real-time graphical applications
PokerTH is a poker game written in C++/Qt.
Direct port of the Bullet physics engine to JavaScript using Emscripten
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
GemRB is a portable open-source implementation of Bioware’s Infinity Engine.
AI Game Developer for Unreal Engine — MCP plugin (C++ editor plugin + .NET bridge), unreal-cli, connects Unreal Editor to AI agents via ai-game.dev or a local MCP server
Advanced rhythm game for Windows, Linux and OS X. Designed for both home and arcade use.
FMOD Studio GDExtension bindings for the Godot game engine
Open Fodder: An open source port of Cannon Fodder
OpenKO is an open source version of the old school Knight Online MMORPG. Specifically designed for version 1.298.
The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript
A cross-platform 2D game engine