1.raysan5 / raylib
A simple and easy-to-use library to enjoy videogames programming
Ranked by Attention Score: stars gained over the last 180 complete days
70 repositories by Attention Score · May 8, 2026 – Nov 3, 2026 (UTC)
A simple and easy-to-use library to enjoy videogames programming
Official QEMU mirror. Please see https://www.qemu.org/contribute/ for how to submit changes to QEMU. Pull Requests are disabled. Please only use release tarballs from the QEMU website.
mGBA Game Boy Advance Emulator
Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
A J2ME emulator for Android.
A simple Minecraft clone written in C using modern OpenGL (shaders).
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
Game Boy and Game Boy Color emulator written in C
Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
A free and open-source Touhou Project fangame
A completely free, open-source, 2D game engine built on proven torque technology.
The ioquake3 community effort to continue supporting/developing id's Quake III Arena
An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
Free, easy, portable audio engine for games
A free, single-player roguelike dungeon exploration game
The official Allegro 5 git repository. Pull requests welcome!
J2ME emulator for Android (unofficial fork of https://github.com/nikita36078/J2ME-Loader)
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
A simple, lightweight, flexible, embeddable, portable and multi-paradigm dynamic programming language for developing applications, tools, and domain-specific languages
modifications and improvements for 0CC-FamiTracker (based on j0CC-FamiTracker 0.6.3)
Retro ESP32 is a turbo charged Odroid Go Launcher, Emulator and ROM Manager
Base environment for Red Eclipse and associated source files.
GD Graphics Library
Go bindings for GLFW 3
A MS-DOS Creative Coding IDE/platform based on JavaScript
The best terminal emulator based on the Enlightenment Foundation Libraries
Vulkan 2D graphics library
Gameboy emulator implemented in C, that also runs in the browser
An arcade platformer homebrew game for the Game Boy, Game Boy Color and Super Game Boy
A basic 3D scene implemented with various engines, frameworks or APIs.
Aquaria open source, forked from icculus.org due to inactivity. Has many enhancements compared to the original version.
C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.
Lightweight immediate mode GUI for LÖVE games
A CHIP-8 interpreter, assembler and disassembler in C
Advanced Cross Platform Audio Engine for libGDX based on MiniAudio
Play DOOM in Neovim v0.11+ on Linux & macOS
A device for reading game ROMs, backing up & restoring saves and flashing re-writable flash carts for GB, GBC and GBA carts from your PC via USB. Jump on our Discord server (http://discord.gg/X2wS8eh). License CC-BY-NC-SA
A music player library for the PSG audio channels of the GB, GBC and GBA.
INSTEAD - Simple Text Adventure Interpreter
The game 2048 for your Linux terminal (https://github.com/gabrielecirulli/2048)
👃 Crack open your old Game Boy and peek at the LCD data bus.
A Swift package for Raylib. Builds Raylib from source so no need to fiddle with libraries. Just add as a dependency in you game package and go!
Powerful macro (cross) assembler package for several CPUs
Simple Game Boy sound effect driver natively compatible with GBDK-2020.
Animated console version of the 2048 game
Simple 2D game prototyping framework targetting Windows, Mac, Linux, WASM.
Lo-Fi portable video recorder using a GameBoy Camera cartridge.
Helps you being creative in V