1.SaschaWillems / VulkanC++ examples for the Vulkan graphics APIvulkanvulkan-apislangglslhlslGLSLMIT12K total2.2K forks+344 starsfrom 11,857 · score 5.84
2.patriciogonzalezvivo / thebookofshadersStep-by-step guide through the abstract and complex universe of Fragment Shaders.shadersshaderglslglsl-shadersglsl-shaderglsl-editors+4 moreGLSLOther license7.1K total760 forks+209 starsfrom 6,858 · score 5.35
3.patriciogonzalezvivo / lygiaLYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibilityshaderglslhlslmetallibrarywebgl+7 moreGLSLOther license3.5K total226 forks+155 starsfrom 3,324 · score 5.05
4.karai17 / awesome-love-shadersA collection of shaders designed for LÖVEGLSLNo license96 total0 forks+2 starsfrom 94 · score 1.10
5.fractilegames / godot-gles2-debanding-materialSimple material shader with added debanding noise for use with GLES2 renderer that does not support full-screen debandingGLSLMIT42 total3 forks+2 starsfrom 40 · score 1.10