1.SaschaWillems / VulkanC++ examples for the Vulkan graphics APIvulkanvulkan-apislangglslhlslGLSLMIT12K total2.2K forks+53 starsfrom 12,149 · score 3.99
2.patriciogonzalezvivo / thebookofshadersStep-by-step guide through the abstract and complex universe of Fragment Shaders.shadersshaderglslglsl-shadersglsl-shaderglsl-editors+4 moreGLSLOther license7.1K total760 forks+31 starsfrom 7,036 · score 3.47
3.patriciogonzalezvivo / lygiaLYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibilityshaderglslhlslmetallibrarywebgl+7 moreGLSLOther license3.5K total226 forks+30 starsfrom 3,450 · score 3.43
4.KhronosGroup / SPIRV-CrossSPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.GLSLAPACHE-2.02.6K total741 forks+30 starsfrom 2,521 · score 3.43
5.GameMakerDiscord / XpandaInclude code from external files into your shaders.shadergms1gms2GLSLMIT17 total3 forks+1 starsfrom 16 · score 0.69