1.phaserjs / phaser
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
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41 repositories by Attention Score · May 9, 2026 – Nov 4, 2026 (UTC)
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A Flutter based game engine.
State Management and Multiplayer Networking for Turn-Based Games
Turbulenz is a modular 3D and 2D game framework for making HTML5 powered games for browsers, desktops and mobile devices.
High-performance C# ECS
Modern C++ library for the development of real-time graphical applications
Java / JavaFX / Kotlin Game Library (Engine)
A game framework written with osu! in mind.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
A delightfully simple 2D game engine.
A small C# game framework
A fast, portable Entity Component System for Luau
Nez is a free 2D focused framework that works with MonoGame and FNA
High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.
Free, cross-platform 2D game engine powered by Haxe and OpenFL
An open source library for creative expression on the web, desktop, mobile and consoles. Inspired by the classic Flash and AIR APIs.
(RPG maker) Create RPG-style or similar games more simply with Flame.
C++20 framework for creative coding 🎮🎨🎹 / Cross-platform support (Windows, macOS, Linux, and the Web)
Kiwi.js is a blazingly fast mobile & desktop browser based HTML5 game framework. It uses CocoonJS for publishing to the AppStore.
A foundational Haxe framework for cross-platform development
Cross-platform 2D framework written in Haxe that can export natively to desktop (windows, mac, linux), mobile (ios, android), web (js + webgl) and to unity projects
A multi-threaded, renderer-independent voxel engine in TypeScript. Build Minecraft-style voxel worlds and games that run in the browser.
Engo is an open-source 2D game engine written in Go.
ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.
A PICO-8 demake of the SCUMM engine that powered most of the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion.
Flamework is an extensible game framework. It requires typescript and offers many useful features.
Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.
Build your own Game-Engine based on the Entity Component System concept in Golang.
A MicroPython port of the Stage game library.
Simple 2D game prototyping framework targetting Windows, Mac, Linux, WASM.
Helps you being creative in V