1.patch-gg / pixelfx
244 pixel art effects, every one a small piece of code. Plus a Claude Code skill to make your own.
- agent-skills
- animation
- canvas
- claude-code-plugin
- gamedev
- pixel-art
- +2 more
Ranked by Attention Score: stars gained over the last 7 complete days
1–100 of 235 by Attention Score · Oct 30, 2026 – Nov 5, 2026 (UTC)
244 pixel art effects, every one a small piece of code. Plus a Claude Code skill to make your own.
Static recompilation of The Legend of Zelda: Tears of the Kingdom to native Windows and Linux x86-64, with a Vulkan renderer. Game files not included.
Switch games running natively on iPhone, iPad and Mac: an NSP folder becomes an unsigned IPA (NSO rewriter, Horizon HLE host, NVN→Metal)
Minecraft: Java Edition 26.3 rewritten from scratch in Rust, checked against vanilla with 281 differential harnesses. Get it with the Horizon launcher.
Play your own Tears of the Kingdom and Breath of the Wild natively on Apple silicon Mac, iPhone and iPad. Not an emulator: the game's ARM64 code runs directly, NVN rebuilt on Metal. Bring your own game.
Godot Engine – Multi-platform 2D and 3D game engine
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
A 1:1 scale streamed Earth for BeamNG.drive: real elevation and satellite imagery, floating origin, LOD streaming from a companion server
Zelda: Tears of the Kingdom (TotK) 1.0.0 recompiled to native Windows and Vulkan. Frame cap up to 240, DLSS option, mouse and keyboard. Open source, mostly written by AI agents. You build it from your own dump; no game files included. Measured on one PC so far.
TranslatedOpen-source compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion. Runs your own Switch copy natively on iPhone, iPad, Mac, Android and HarmonyOS — full touch controls, 60 fps, new endgame modes. Bring your own game files. Open-source iOS / macOS / Android / HarmonyOS compatibility layer for Diablo II: Resurrected (《暗黑破坏神 II:狱火重生》) Reign of the Warlock (术士君临)
Experimental DLSS Multi Frame Generation controls for any supported MFG title on RTX 40 series GPUs
A high performance, editable terrain system for Godot 4.
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Open-source ESP32 emulator. Run real firmware locally or in your browser — no hardware, no cloud, no subscription.
Powerful Minecraft FPS booster and performance optimization mod. Dramatically increases frames, reduces lag, and optimizes rendering for 1.20–1.21. Forge & Fabric support, clean modular structure.
A native PC port of Monster Hunter Generations Ultimate. Requires the game's files to play or build.
This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.
Describe a mod or a structure and this terminal agent builds it in Minecraft: ghost preview before placing, one-step undo, datapacks that reload clean, survival materials list.
Point Smelt at a Java mod jar and it starts the Rust port for Horizon: crates, traits and a build that runs. Unfinished parts are marked, so you know exactly what is left.
High-performance Valorant aimbot with adaptive smooth tracking and precise auto aim. Fully configurable, low detection risk design, clean modular structure. Easy setup for current patch.
Play Mario Kart: Double Dash!! online on Windows. Project Tandem is a native PC recompilation with 2-8 player solo/shared-kart multiplayer, widescreen, and mouse/keyboard controls. Requires your own compatible USA disc image.
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
A procedural textures authoring and 3D model painting tool based on the Godot game engine
Super Mario Sunshine Native PC Port Launcher
Gran Turismo 3 A-Spec engine reimplementation for modern platforms (bring your own disc)
Run language-model agents in Minecraft with Mineflayer tools, persistent sessions and shell sandboxes.
Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
Hydra Launcher is an open-source gaming platform created to be the single tool that you need
A VSCode Extensions that can download and launch Minecraft.
Open-source Xbox-inspired desktop launcher for Xodus on Linux
Unofficial native PC/handheld port of Burnout 3: Takedown (static recompilation). Bring your own disc.
Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
An unofficial native Android port of the original Xbox version of Black, with touch controls, gyroscope aiming, controller support and extended graphics options.
A tool to generate normal maps from any sprite and animated sprite sheet.
PS2 games in the browser: static recompilation to WebAssembly with a native runtime
Breath of the Wild (Wii U, v1.5.0) statically recompiled to a native Windows program with a Vulkan renderer.
A free cartoon browser game about how the internet really works: lay fiber and subsea cables, peer at IXPs, bill on the 95th percentile and survive backhoes, sharks and route leaks on your way to Tier 1.
God of War: Ascension (PS3), an experiment in static recompilation to run natively on PC, on ps3recomp. No game data included.
Persona 5 Royal for Android: a native port that runs your own dump (the APK holds no game code or data)
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
An unofficial original Xbox version PC port of Splinter Cell: Double Agent via static recompilation.
Resident Evil Code: Veronica X HD - PS3 static recompilation port (hobby, no game data)
Killzone 3 // Unofficial PC Port (static recompilation). Work in progress, partly playable. Builds on your PC from your own game.
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
Translated璃游 (Liyou, "glass travel") LumaNX: a third-party GUI for nxnative, graphically builds Switch games, supports running on macOS and exporting iOS / iPadOS IPA. A macOS GUI for nxnative: build Switch games for Mac, iPhone and iPad.
Run arm64 macOS apps on Intel Macs: a reverse-Rosetta emulator (interpreter + x86-64 JIT + AOT cache) with a Metal bridge to the host GPU
TranslatedDiablo II: Resurrected on iPhone, iPad, Apple silicon Mac, Android and HarmonyOS. Offline play with touch or a controller. One-tap Runewords, 100-level Greater Rifts and Reign of the Warlock. Native ARM, Metal and Vulkan. Open source; bring your own Switch game files. Diablo II: Resurrected.
A enhanced RE CVX port/recompilation including online co-op and enhanced rendering options
a 2D rigid body physics engine for the web ▲● ■
A self-hosted, open-source quiz platform for smaller events.
ReStreet: FIFA Street (2012) recompiled for Windows PC, with online play, a launcher with friends, chat and rooms. Bring your own game.
Research tooling for MW4 on-demand texture streaming: loopback proxy, hosts manager, resumable mirror, control GUI. Code and notes only - no game files.
A modern game server management panel built in Rust. Deploy, monitor, and manage Minecraft, Rust, and other game servers with industry-leading performance.
Unofficial PC port of the Xbox 360 version of Army of Two (2008). Online co-op supported.
Engine-level performance fix for Oblivion Remastered (UE5): higher fps in towns, far fewer travel hitches, same image. Source, benchmark and docs.
💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
The repository host gives no description.
VCFG: optical-flow frame generation plugin for GoldHEN homebrew
An Open Source Minecraft Launcher with Modern UX. Provides a Disk Efficient way to manage all your Mods!
Reusable GitHub Actions source builds for jhaizhou-ops/d2r-mobile. Bring your own prepared game archive.
Free, cross-platform 2D game engine powered by Haxe and OpenFL
EA Sports Cricket 07 (2006) running in the browser: every function statically recompiled from x86 to C, then WebAssembly, with Direct3D 8 rebuilt on WebGPU. Bring your own copy.
A game theoretic approach to explain the output of any machine learning model.
Provides an efficient allocation free async/await integration for Unity.
Pokémon Trading Card Game Card (TCG) Database for the TCGdex API. ⭐ Leave a star if the project interest you !
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A modern & fully featured HTML5 game engine (2D & 3D) for JavaScript/TypeScript, with WebGL/WebGPU rendering, built-in physics, Tiled map & glTF support and WebAudio.
Installs the latest UMU/GE-Proton and Non Steam Launchers under 1 Proton prefix folder and adds them to your steam library. Installs... Battle.net, Epic Games, Ubisoft, GOG, EA App, Amazon Games, itch.io , Legacy Games, The Humble Games Collection, IndieGala, Rockstar Games Launcher,PS Plus, Glyph, VKPlay & HoYoPlay, Waydroid and Games on SD Card.
A powerful nonlinear dialogue system for Godot
Godot template with a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene.
inkle's open source scripting language for writing interactive narrative.
A completely free, open-source, 2D game engine built on proven torque technology.
Embedded unit testing framework for Godot 4 supporting GDScript and C#. Features test-driven development, embedded test inspector, extensive assertions, mocking, scene testing.
Turbulenz is a modular 3D and 2D game framework for making HTML5 powered games for browsers, desktops and mobile devices.
State Management and Multiplayer Networking for Turn-Based Games
LimboAI - Behavior Trees and State Machines for Godot 4
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
A Godot plugin to let you block in levels inside the Godot editor.
A Camera addon for Godot 4. Inspired by Cinemachine.
🐝 behavior tree AI for Godot Engine
Game Narrative Design Tool
High-performance C# ECS
ModuleScript loader with reusable and easy unified server-client modules for faster game development on Roblox
An alternative bootstrapper for Roblox with a bunch of extra features.
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
Mixin is a trait/mixin and bytecode weaving framework for Java using ASM