1.Revivedx / SavageWindRecomp
Work-in-progress static recompilation of The Legend of Zelda: Breath of the Wild (Switch, v1.9.0) for Windows and Linux. Bring your own dump: no game files, keys or dumping tools included.
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Work-in-progress static recompilation of The Legend of Zelda: Breath of the Wild (Switch, v1.9.0) for Windows and Linux. Bring your own dump: no game files, keys or dumping tools included.
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
Static recompilation of The Legend of Zelda: Breath of the Wild (Switch 1.0.0 / 1.6.0 / 1.8.2) for Android - no game files included
Native port of Metroid Prime 2: Echoes (GameCube) for Linux and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.
Static recompilation of Link's Awakening (Switch) to native macOS, Windows and Linux
Run DLSS 5 Neural Rendering on your AMD GPU. Magic!
TranslatedA turn-based competitive Python programming game: problem-solving speed is combat power. A web-based Python programming battle game.
Native PC port of P.T. (runs from your own PS4 game files)
THE FIRST DLSS 5 MANAGER
KnoxMap: turn any real place into a playable Project Zomboid Build 42 map (built on Knoxify)
The repository host gives no description.
Static recompilation of Zelda: Tears of the Kingdom 1.0.0 to Linux / Steam Deck. Bring your own dump and keys; no game code or data included.
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
Static recompilation of The Legend of Zelda: Skyward Sword for PC
Native Pokémon Emerald port for Nintendo 3DS, featuring dual-screen gameplay, stereoscopic 3D, and a fully 3D world.
Darkwatch: Darker Edition — PC port powered by XboxXBERecomp. Bring your own Xbox ISO.
A PSP emulator for Android, Windows, Mac, Linux and iOS, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues.
Native Windows port of Pokémon: Let's Go, Eevee! (Switch v1.0.0) by static recompilation, built on LAS Recomp. No game files included.
A Flash Player emulator written in Rust
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
Drakengard 3 (PS3) static recompilation using ps3recomp
Crash of the Titans (Xbox 360) statically recompiled for Windows: DLSS/FSR, PC controls, PT-BR, subtitles, mods. Bring your own copy of the game.
PC, Android, iOS and macOS port of the ICO (PS2) decompilation (nathanialf/ico): Windows, Linux, Steam Deck, Android, iPhone via LiveContainer and Apple-silicon Mac (contributed). Contains no game data.
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
Official QEMU mirror. Please see https://www.qemu.org/contribute/ for how to submit changes to QEMU. Pull Requests are disabled. Please only use release tarballs from the QEMU website.
Fan mod of Dino Crisis (PS1). It brings a modern Resident evil Remakes like over-the-shoulder camera, updated controls, visual/gameplay improvements, and plenty of Quality of Life settings to customize the experience to your liking.
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
Pterodactyl® is a free, open-source game server management panel built with PHP, React, and Go. Designed with security in mind, Pterodactyl runs all game servers in isolated Docker containers while exposing a beautiful and intuitive UI to end users.
PC port of GE for Windows and Linux, built from the N64 decompilation. Widescreen, mouse look, modern controller support and in-game settings. Co-op, netplay and mods in development.
A retro game engine for Python
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
One framework for creating powerful cross-platform games.
Clone of the Age of Empires II engine 🚀
LAS Recomp for Android: Link's Awakening (Switch) statically recompiled to native ARM64 for Android phones - touch controls, 60 fps frame generation, set up from your own game on the phone
Flexible level editor
SmileBASIC homebrew launcher and documented GPU app SDK, with Pico setup and a Hello World example.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Main game repository for Beyond All Reason.
Stable repository of the modernized X-Ray 1.6 game engine
The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies
The main repository for the development of the evolution game Thrive.
An open-source fighting game engine that supports MUGEN resources.
The repository host gives no description.
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Open source clone of Theme Hospital
Touchable: A better gaming experience for Switch games ported to iOS.
A Minecraft Mod about Matter, Energy and using them to conquer the world..
The source code to VVVVVV! http://thelettervsixtim.es/
Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
Bitburner source code.
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
Modifications to the Minecraft base files to assist in compatibility between mods. New Discord: https://discord.minecraftforge.net/
A running-jumping-swordfighting game I made on the Apple II from 1985-89
A high-performance rendering engine replacement for Minecraft, which greatly improves frame rates and reduces micro-stutter
Terraria 1.4.5.8 Web Rewrite, using GLM-5.3-Flash and GLM-5.3
Pokémon Brilliant Diamond and Shining Pearl as a Unity project rebuilt from your own dump
A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once
Open-source C++ game engine with Lua for 2D and 3D games across mobile, desktop, WebAssembly, and Xbox (UWP).
Windows 95 in an app. Runs on macOS, Linux, and Windows.
The command-line tool for quick, simple deployment and management of Linux dedicated game servers.
The repository host gives no description.
Freedoom is an entirely free software game based on the Doom engine.
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
Easy to use Python library for creating 2D arcade games.
A free and open-source Touhou Project fangame
Unvanquished is a free and open source FPS/RTS hybrid game powered by the Daemon game engine. Historically based on Tremulous as a continuation with decades of work over it.
DDraceNetwork, a free cooperative platformer game
Game Boy emulator written in Python
🗺️ Minecraft map editor and mod
Game Boy and Game Boy Color emulator written in C
A tech mod for Minecraft themed around the magic of nature and plant life.
A Civilization-style strategy game about governing Israel from 15 May 1948. Real ministers, real map, every fact sourced. Unity + deterministic C# sim.
Mirror of https://gitlab.com/xonotic/xonotic - Xonotic (superproject containing build scripts and tools to download other repositories and assets)
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
In-browser falling-sand simulation game with over 500 elements and thousands of reactions.
Plugin for Decky Loader to apply and manage custom art assets from within gaming mode.
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Direct port of the Bullet physics engine to JavaScript using Emscripten
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
RakNet is a cross platform, open source, C++ networking engine for game programmers.
The Cross Platform Game Engine
A retro multiplayer shooter
HeightMap terrain for Godot implemented in GDScript