501.EtheaDev / SVGIconImageList
Four engines to render SVG (Delphi Image32, SVGMagic, Skia4Delphi, Direct2D wrapper) and four components to simplify use of SVG images (resize, fixedcolor, grayscale...) for VCL and FMX platforms.
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501–565 of 565 by Attention Score · Oct 6, 2026 – Nov 4, 2026 (UTC)
Four engines to render SVG (Delphi Image32, SVGMagic, Skia4Delphi, Direct2D wrapper) and four components to simplify use of SVG images (resize, fixedcolor, grayscale...) for VCL and FMX platforms.
This is a blender add-on that contains tools to ease the creation/import process of assets into Godot Game Engine
Quick and simple image processing at the command line. :hammer:
A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
svg path sorter for more efficient (pen)plotting.
go library for image programming (merge, crop, resize, watermark, animate, ease, transit)
Conway's Game of Life implemented as an artistic, abstract macOS screensaver and tvOS app using SpriteKit
A multiplatform framework built on top of Babylon.js and React, designed to create interactive and immersive XR experiences.
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
Real-time websocket stream of GPS events on a fancy SVG world map
🧑🎨 Mobile app for drawing 2D animations
WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also known as 'sphere tracing') rendering techniques.
libGDX post-processing visual effects
Simple private image server 🖼️
Clojure library for CUDA development
A single-header, zero-allocation image filter library in C
Boost.GIL - Generic Image Library | Requires C++14 since Boost 1.80
An image processing library for Common Lisp
3D engine completely written in HTML5 without OpenGL
Read and write Neuroglancer datasets programmatically.
Collection of tools and scripts useful to automate microscopy workflows in ZEN Blue using Python and Open Application Development tools and AI tools.
Object Pascal image loading, saving and manipulation library.
Elegant SVG animation kit for swift
DCompute: Native execution of D on GPUs and other Accelerators
Generate a GitHub stats SVG for your GitHub Profile README in GitHub Actions
Collection of mathematical morphology methods and plugins for ImageJ
TranslatedA close clone of Unity Shader Graph, a special edition for WGSL
A parser/renderer for Aseprite animations in LÖVE. :peach:
JS renderer based on GLTF to WebGPU or WebGL backends.
ThunderSTORM: a comprehensive ImageJ plugin for SMLM data analysis and super-resolution imaging
Turtle graphics library for LÖVE.
Computer Graphics and Gaming API (Vulkan, OpenGL, GLFW, STB, ...) bindings for Java using Java 22 FFM APIs
Create HTML canvas graphics without writing code. Just draw with your pointer on the HTML canvas, then get the code to render it.
Framework for Vulkan beginners, used in university education.
Library to import and display simple SVGs in LÖVE.
collection of my processing sketches used for transforming images to scribbly vector images
Plugin component for PlayCanvas which enables support for Spine animations.
Space Invaders in your browser with 3D WebGL. Built with BabylonJS.
Render markdown file to PNG image. Support custom CSS URL/file.
Machine learning compiler in Go. A from-scratch tinygrad port: graph-rewrite IR, autodiff as a compiler pass, zero-CGO WebGPU backend.
MPO Stereoscopic 3D Photo Encoder/Decoder Library and CLI Utility
Mini graphics libraries for love2d
Chessmata: chess game for humans and AI agents
Include code from external files into your shaders.
📊 Showcase your open source contributions with beautiful SVG tables. Display your merged PRs from prestigious projects.
Type-safe HTML template rendering engine for Go with generics, compile-time validation and go-generate support
Browser-based multitrack audio visualiser with synchronised playback, configurable presets and video export via ffmpeg.wasm. Shares one core with a headless CLI.
GMS2.3+ example project showing how to build simple 3d world models from a 2d grid in the style of SSI Gold Box, Eye Of the Beholder, Etrian Odyssey, etc.