801.payne911 / PieMenu
A library for easy integration of a flexible circular WidgetGroup within libGDX
- pie-menu
- libgdx
- game-development
- ui
- java
- radial-menu
- +4 more
Ranked by Attention Score: stars gained over the last 180 complete days
801–900 of 930 by Attention Score · May 10, 2026 – Nov 5, 2026 (UTC)
A library for easy integration of a flexible circular WidgetGroup within libGDX
Community-driven Agones SDK for Godot Engine
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This is an Old School horizontal scroller 'Shoot Them All' game in bash. With multiplayer modes team and duel. You have to defeat 100 aliens to fight with Boss. I'm using netcat for client-server exchange in multiplayer mode. So netcat have to be installed on system if you wish to play with friend. Terminals on both hosts have to be with equal dimensions.
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GDScript and Godot client for real-time Phoenix Framework Channels
The game 2048 for your Linux terminal (https://github.com/gabrielecirulli/2048)
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Build your own Game-Engine based on the Entity Component System concept in Golang.
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A plugin to show you game lengths according to How Long To Beat
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A Multiplayer FPS built with Babylon.js
A suite of Game Boy tests, used for hardware research and emulator testing
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A simple save file system for GameMaker
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A Lua language server add-on for writing PICO-8 code in an external editor
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for GameMaker 2.3+
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Party Charades game created in Flutter.
CHIP-8 console on FPGA
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Animated console version of the 2048 game
Room for Change - Randomly generated action RPG
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A GDNative implementation of the detour/detourcrowd library for Godot.
ro.py is a modern, asynchronous Python 3 wrapper for the Roblox API.
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Simple 2D game prototyping framework targetting Windows, Mac, Linux, WASM.
Advanced multi-language networking framework for Roblox
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Lo-Fi portable video recorder using a GameBoy Camera cartridge.
TranslatedA first person shooter with babylonjs
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A libGDX cross platform game controllers extension
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🪲☕️ Game Boy emulator test ROMs