1.sharkdp / hyperfine
A command-line benchmarking tool
Ranked by Attention Score: stars gained over the last 90 complete days
33 repositories by Attention Score · Aug 5, 2026 – Nov 2, 2026 (UTC)
A command-line benchmarking tool
Ohayou(おはよう), HTTP load generator, inspired by rakyll/hey with tui animation.
A MNIST-like fashion product database. Benchmark :point_down:
Powerful .NET library for benchmarking
Python package for the evaluation of odometry and SLAM
Scriptable database and system performance benchmark
A deep learning toolkit for healthcare AI: EHR (MIMIC, eICU, OMOP), clinical text, signals and imaging. 30+ models, reproducible pipelines.
🐰 Bencher - Continuous Benchmarking
Simple, fast, accurate single-header microbenchmarking functionality for C++11/14/17/20
HTTP(S) benchmark tools, testing/debugging, & restAPI (RESTful)
HammerDB: The industry standard open-source database benchmark
Cista is a simple, high-performance, zero-copy C++ serialization & reflection library.
Python Performance Benchmark Suite
Official repository for the ProteinGym benchmarks
:metal: awesome-semantic-segmentation
Fast Compiler for C# Expression Trees and the lightweight LightExpression alternative. Diagnostic and code generation tools for the expressions.
Molecular Sets (MOSES): A Benchmarking Platform for Molecular Generation Models
A Consistent Data Visualizer for Agents and Humans
Ultra-fast websocket client and server for asyncio
Computational framework for reinforcement learning in traffic control
Tasks Assessing Protein Embeddings (TAPE), a set of five biologically relevant semi-supervised learning tasks spread across different domains of protein biology.
HTTP load testing for CI/CD — honest latency, CI thresholds, single binary, JSON output
Framework to evaluate peformance of ROS 2
C++ Benchmark Authoring Library/Framework
Fast & memory efficient hash tables for Java
jsperf.com v2. https://github.com/h5bp/lazyweb-requests/issues/174
Microbenchmarking app for Swift with nice log-log plots
A High Performance HTTP Server for Ruby
A simple framework for compile-time benchmarks
Build your own Game-Engine based on the Entity Component System concept in Golang.
A simple C++ 03/11/etc timer class for ~microsecond-precision cross-platform benchmarking. The implementation is as limited and as simple as possible to create the lowest amount of overhead.
UV-first benchmark for protein-ligand docking with reproducible annotation, pocket similarity, and HPC workflows.