1.ConfettiFX / The-Forge
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Ranked by Attention Score: stars gained over the last 7 complete days
16 repositories by Attention Score · Oct 27, 2026 – Nov 2, 2026 (UTC)
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
RenderDoc is a stand-alone graphics debugging tool.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A modern cross-platform low-level graphics library and rendering framework
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
OpenKO is an open source version of the old school Knight Online MMORPG. Specifically designed for version 1.298.
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
Helix Toolkit is a collection of 3D components for .NET.
A simple, direct, ultra-thin CLR library for high-performance Win32 Native Interop
Awesome D3D12 ecosystem
A 3D-graphic and game engine for Delphi and Windows.
Pure Go Shader Compiler — WGSL to SPIR-V, MSL, GLSL, HLSL, DXIL. Zero CGO.