1.skypjack / entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
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15 repositories by Attention Score · Aug 5, 2026 – Nov 2, 2026 (UTC)
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Clone of the Age of Empires II engine 🚀
High-performance C# ECS
3D C++ Game Engine - yet another open source game engine
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
A fast, portable Entity Component System for Luau
Ark -- Archetype-based Entity Component System (ECS) for Go.
Godex is a Godot Engine ECS library.
ECS for Lua
Evolved ECS (Entity-Component-System) for Lua
High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.
Engo is an open-source 2D game engine written in Go.
A continuation of the popular Artemis ECS framework
Build your own Game-Engine based on the Entity Component System concept in Golang.
A sparse-set based ECS library for Luau.