1.Kavex / GameDev-Resources
:video_game: :game_die: A wonderful list of Game Development resources.
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10 repositories by Attention Score · Aug 5, 2026 – Nov 2, 2026 (UTC)
:video_game: :game_die: A wonderful list of Game Development resources.
Industry-standard navigation-mesh toolset for games
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
Run Valve Hammer (VMF) maps in Godot Engine
A complete header translation (binding) of the raylib 6.2 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.
In-game debug console for Unity.
Common Lisp bindings and interface to the Allegro 5 game programming library
A small library of tweening/easing functions for use in the PICO-8 fantasy console, inspired by Robert Penner's easing functions.
TurboRaylib is a cool and clean Raylib bindings for Object Pascal (Delphi and FreePascal)