1.raysan5 / raylib
A simple and easy-to-use library to enjoy videogames programming
Ranked by Attention Score: stars gained over the last 180 complete days
9 repositories by Attention Score · May 7, 2026 – Nov 2, 2026 (UTC)
A simple and easy-to-use library to enjoy videogames programming
High-performance C# ECS
Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
A complete header translation (binding) of the raylib 6.2 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.
A simple game engine built using raylib and mruby
Hand-written bindings to Raylib for Common Lisp.
Build your own Game-Engine based on the Entity Component System concept in Golang.
A Swift package for Raylib. Builds Raylib from source so no need to fiddle with libraries. Just add as a dependency in you game package and go!