1.Donchitos / Claude-Code-Game-Studios
Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.
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40 repositories by Attention Score · May 7, 2026 – Nov 2, 2026 (UTC)
Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
Unofficial revival of the well known .NET debugger and assembly editor, dnSpy
Scalable open-source game backend server: multiplayer, matchmaking, leaderboards, chat, and social features for games.
Provides an efficient allocation free async/await integration for Unity.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
A curated list of Multiplayer Game Network Programming Resources
A library for patching, replacing and decorating .NET and Mono methods during runtime
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
A lightweight, high-performance, industrial-grade cross-language logging library (C++/Java/C#/Kotlin/TS/Python/Go), battle-tested in Honor of Kings.
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
High-performance C# ECS
Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.
Unified Realtime/API framework for .NET platform and Unity.
Let agents control many desktop software directly from the cli, with one pip install, and no MCP servers.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
A curated list of awesome Unity assets, resources, and more.
Cross-platform .NET/Mono bindings for LibVLC
URDF Loaders for Unity and THREE.js with example ATHLETE URDF Files open sourced from NASA JPL
💡Extremely fast enterprise server framework, can be used in RPC, game server, web server.
A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles
Develop and export WebXR experiences using Unity WebGL
Reactive Extensions for Unity
Point cloud importer & renderer for Unity
Puzzle game with clever twists (Unity3d)
An example of how to use the Tilia packages to create great content with VRTK v4.
A basic 3D scene implemented with various engines, frameworks or APIs.
⭐ Bringing WebXR to Unity 3D ! B-)
Infinitely Fast Deserializer for .NET, .NET Core and Unity.
Plugins to make Autoware vector maps in Unity
In-game debug console for Unity.
A Utility AI for C# and Unity
This repository contains all relevant information about Unity Container suit
Simple implementation of a quest system on dotnet with an interface for godot