1.Donchitos / Claude-Code-Game-Studios
Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.
Ranked by Attention Score: stars gained over the last 7 complete days
32 repositories by Attention Score · Oct 27, 2026 – Nov 2, 2026 (UTC)
Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.
Get production-ready images, video, audio, and 3D from any AI agent: skills that pick the right model, price before spending, and keep characters and brands consistent through the Scenario MCP, plus expert teams that drive Blender, Maya, ZBrush, Unreal, and Unity.
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Professional Blender 5.2 workflows as Agent Skills for Claude Code, Codex, Gemini CLI, Copilot and Cursor: modeling, UVs, PBR, baking, rigging, animation, export and QA.
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game character, locally on Apple Silicon or NVIDIA. Pixal3D, TRELLIS.2, Hunyuan3D, SF3D, auto-rig and 21 moves. For indie game devs and 3D artists. Free, Apache-2.0.
Scalable open-source game backend server: multiplayer, matchmaking, leaderboards, chat, and social features for games.
Unofficial revival of the well known .NET debugger and assembly editor, dnSpy
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Provides an efficient allocation free async/await integration for Unity.
A curated list of Multiplayer Game Network Programming Resources
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
A library for patching, replacing and decorating .NET and Mono methods during runtime
A lightweight, high-performance, industrial-grade cross-language logging library (C++/Java/C#/Kotlin/TS/Python/Go), battle-tested in Honor of Kings.
Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.
High-performance C# ECS
Unified Realtime/API framework for .NET platform and Unity.
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
Let agents control many desktop software directly from the cli, with one pip install, and no MCP servers.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Cross-platform .NET/Mono bindings for LibVLC
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles
Infinitely Fast Deserializer for .NET, .NET Core and Unity.
Point cloud importer & renderer for Unity
In-game debug console for Unity.
Puzzle game with clever twists (Unity3d)
Engine-agnostic MCP server shared by Unity-MCP, Godot-MCP and Unreal-MCP