1.supertone-oss-archive / supertonicArchived
Lightning-Fast, On-Device, Multilingual TTS — running natively via ONNX.
Ranked by Attention Score: stars gained over the last 180 complete days
41 repositories by Attention Score · May 7, 2026 – Nov 2, 2026 (UTC)
Lightning-Fast, On-Device, Multilingual TTS — running natively via ONNX.
JavaScript 3D Library.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
High-performance In-browser LLM Inference Engine
A cross-platform, safe, pure-Rust graphics API.
Burn is a next generation tensor library and Deep Learning Framework that doesn't compromise on flexibility, efficiency and portability.
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
A production-ready C++ vector graphics engine supporting SVG and Lottie formats, featuring advanced rendering backends such as WebGPU for high-performance graphics.
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Pure Go GUI toolkit built on GoGPU — widgets, layouts, styling
Beautiful, open source, WebGPU-based charting library
React Native WebGPU powered by Dawn
A modern & fully featured HTML5 game engine (2D & 3D) for JavaScript/TypeScript, with WebGL/WebGPU rendering, built-in physics, Tiled map & glTF support and WebAudio.
Where the GPU for the Web work happens!
Pure Go GPU Application Framework — windowing, input, lifecycle, platform abstraction. Part of the GoGPU ecosystem.
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
A portable and modular superset of WGSL
Pure Go WebGPU Implementation
Build 3D apps with React
Pure Go FFI for WebGPU - CGO-free GPU access via wgpu-native bindings
Inspection debugger for WebGPU
A free and open source framework for building powerful, fast, elegant 2D and 3D apps that run on macOS, Windows, Linux, iOS, Android, and web with a single Go codebase, allowing you to Code Once, Run Everywhere.
RedGPU - JavaScript WebGPU Library
A WebGPU Shading Language parser and reflection library for Javascript.
Bringing stable diffusion models to web browsers. Everything runs inside the browser with no server support.
Pure Go Shader Compiler — WGSL to SPIR-V, MSL, GLSL, HLSL, DXIL. Zero CGO.
Web Components for building declarative, graphical web apps
Computer Graphics and Gaming API (Vulkan, OpenGL, GLFW, STB, ...) bindings for Java using Java 22 FFM APIs
Cosmos Journeyer is a space exploration game running directly in the browser! Take your spaceship and witness the beauty of this virtually infinite universe.
A multiplatform framework built on top of Babylon.js and React, designed to create interactive and immersive XR experiences.
This repository contains low-level bindings for WebGPU used in Evergine.
🎮 A modern Web graphics engine for production 2D and 3D experiences.
Texture tool for graphics programmers
A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
⚡ Blazing fast, modern, Game Engine powered by WebGPU for Deno and the browser
Privacy-first Chrome extension for real-time website security analysis using on-device AI. Trust scores (0-100), phishing detection, SSL verification, cookie compliance & AI chatbot powered by WebLLM with zero external data transmission.
Powerful Powerful Machine Learning library with GPU, CPU and WASM backends
A game of getting stuff from Point A to Point B... IN SPAAAACCE!
Demos and experiments in WebGPU technology. Focus on compute shaders.
SDL2 module for Deno
A tiny WGSL online editor