1.mrdoob / three.js
JavaScript 3D Library.
Ranked by Attention Score: stars gained over the last 7 complete days
34 repositories by Attention Score · Oct 27, 2026 – Nov 2, 2026 (UTC)
JavaScript 3D Library.
Free, open-source stick figure animation app for Windows, Linux and the browser. Opens Pivot and Stick Nodes projects.
Native port of Metroid Prime 2: Echoes (GameCube) for Linux and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.
SDK to use local models on web easy
Fast, memory-safe camera RAW decoder in Rust: ~40 formats, SIMD, GPU, WebAssembly, ICC colour management. CLI, C, C++, Python and JavaScript bindings.
A cross-platform, safe, pure-Rust graphics API.
Burn is a next generation tensor library and Deep Learning Framework that doesn't compromise on flexibility, efficiency and portability.
EA Sports Cricket 07 (2006) running in the browser: every function statically recompiled from x86 to C, then WebAssembly, with Direct3D 8 rebuilt on WebGPU. Bring your own copy.
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
High-performance In-browser LLM Inference Engine
Eternal Darkness: Sanity's Requiem static recompilation (DolRecomp + GXRuntime) for Mac, Windows and Linux / Steam Deck. Bring your own disc.
RedGPU - JavaScript WebGPU Library
A modern & fully featured HTML5 game engine (2D & 3D) for JavaScript/TypeScript, with WebGL/WebGPU rendering, built-in physics, Tiled map & glTF support and WebAudio.
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
A production-ready C++ vector graphics engine supporting SVG and Lottie formats, featuring advanced rendering backends such as WebGPU for high-performance graphics.
Pure Go GUI toolkit built on GoGPU — widgets, layouts, styling
Where the GPU for the Web work happens!
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
Beautiful, open source, WebGPU-based charting library
React Native WebGPU powered by Dawn
Pure Go GPU Application Framework — windowing, input, lifecycle, platform abstraction. Part of the GoGPU ecosystem.
A portable and modular superset of WGSL
Build 3D apps with React
Pure Go WebGPU Implementation
Bringing stable diffusion models to web browsers. Everything runs inside the browser with no server support.
A free and open source framework for building powerful, fast, elegant 2D and 3D apps that run on macOS, Windows, Linux, iOS, Android, and web with a single Go codebase, allowing you to Code Once, Run Everywhere.
Go's answer to pandas + scikit-learn: a batteries-included data analysis library with dataframes, statistics, machine learning, quant, and GPU acceleration. Run Python with seamless two-way variable sharing, or explore data straight from the Insyra CLI.
Inspection debugger for WebGPU
A tiny WGSL online editor
Web Components for building declarative, graphical web apps
Pure Go FFI for WebGPU - CGO-free GPU access via wgpu-native bindings
Pure Go Shader Compiler — WGSL to SPIR-V, MSL, GLSL, HLSL, DXIL. Zero CGO.