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Stars gained: From Oct 2, 2026 to Nov 5, 2026, each from zeroStars gainedFrom Oct 2, 2026 to Nov 5, 2026, each from zero02K4KOct 2Nov 5, 2026vinjn/awesome-d3d12BlueHeisenberg/SCSKiller
Stars: The star count at the end of each dayStarsThe star count at the end of each day02K4KJun 24Nov 5, 2026vinjn/awesome-d3d12BlueHeisenberg/SCSKiller

Facts

Factvinjn/awesome-d3d12

Awesome D3D12 ecosystem

BlueHeisenberg/SCSKiller

Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.

Stars2684,228
Net stars, last 30 days+2+3,023
Largest star day+2 on Aug 27, 2026+554 on Oct 5, 2026
Milestone reached in the recordNone1,000 on Oct 6, 2026
Forks21121
LanguageNot reportedC#
LicenseNo licenseGPL-3.0
CreatedNov 7, 2016Sep 29, 2026
Last pushDec 18, 2018Nov 4, 2026
ArchivedNoNo
Health facts: Maintenance1 of 4 checks (2 without data)3 of 4 checks
Health facts: Releases0 of 3 checks (2 without data)3 of 3 checks
Health facts: Security practice0 of 1 check (1 without data)1 of 1 check
Health facts: Community files0 of 3 checks (2 without data)2 of 3 checks
Commits, last 13 weeksNo data28
Weeks with commits, last 52No data5 of 52
In the Repository Index sinceOct 22, 2026Oct 23, 2026

Topics that all of them have on the Repository Host: nvidia, amd. The facts come from the Repository Host and from the Star History that AwesomeRepos records. A shared topic does not mean that one repository can replace another. Each Health Facts row is one dimension alone. AwesomeRepos does not add them into one score. How each check is defined

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