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25–48 of 113 · Most stars

Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.

  • amd
  • directx12
  • nvidia
  • pc-gaming

A server-side library for sending Push Notifications to iOS (iPhone/iPad APNS), Android (C2DM and GCM - Google Cloud Message), Windows Phone, Windows 8, Amazon, Blackberry, and (soon) FirefoxOS devices!

Near-zero config .NET library that makes advanced application features like Task Scheduling, Caching, Queuing, Event Broadcasting, and more a breeze!

Xbox Download Assistant (Xbox下载助手) — Supports download acceleration for Xbox, Microsoft Store, PlayStation, Nintendo Switch, EA App, Battle.net, Epic Games, Ubisoft Connect, Riot Games, and Rockstar Games, and fixes access issues for Steam Store & Community and GitHub.

  • xbox
  • ps
  • ea
  • ns

A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

  • unity
  • mesh
  • multithreaded
  • animation

SymSpell: 1 million times faster spelling correction & fuzzy search through Symmetric Delete spelling correction algorithm

  • levenshtein
  • fuzzy-search
  • approximate-string-matching
  • edit-distance

Surging is a micro-service engine that provides a lightweight, high-performance, modular RPC request pipeline. support Event-based Asynchronous Pattern and reactive programming.

TranslatedRun your own Switch games natively on iPhone, iPad and Mac: game code rewritten to ARM64, graphics direct to Metal, one app for the whole library. Bring your own games and keys.

  • apple-silicon
  • arm64
  • game-porting
  • ios

A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.