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Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

Translated📦BetterGI · Better Genshin (更好的原神) - Auto Pickup | Auto Story | Fully Automatic Fishing (AI) | Fully Automatic Genius Invokation TCG | Auto Logging | Auto Domain Farming | Auto Gathering/Mining/Farming Mora | All-in-One Routine | Full-Combo Rhythm Game | Auto Cooking | Desktop Clone - UI Automation Testing Tools For Genshin Impact

  • automatic
  • genius-invokation-tcg
  • genshin
  • genshin-impact

Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.

An updated version of the classic "Basic Computer Games" book, with well-written examples in a variety of common MEMORY SAFE, SCRIPTING programming languages. See https://coding-horror.github.io/basic-computer-games/

  • basic-computer-games
  • classic-game
  • basic

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.

Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.

  • amd
  • directx12
  • nvidia
  • pc-gaming

The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

  • c-sharp
  • opengl
  • opengl-es
  • graphics-library

Reduces eye strain by adjusting screen gamma based on the current time

  • display
  • brightness
  • gamma
  • correction

BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.

A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.

  • monogame
  • game
  • multiplayer-game