Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Repository Index
47,133 repositories indexed
1–24 of 74 · Most stars
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
rhythm is just a *click* away!
- osu
- rhythm
- game
- beatmap
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
- game-engine
- strategy-game-engine
- csharp
- cross-platform
Translated📦BetterGI · Better Genshin (更好的原神) - Auto Pickup | Auto Story | Fully Automatic Fishing (AI) | Fully Automatic Genius Invokation TCG | Auto Logging | Auto Domain Farming | Auto Gathering/Mining/Farming Mora | All-in-One Routine | Full-Combo Rhythm Game | Auto Cooking | Desktop Clone - UI Automation Testing Tools For Genshin Impact
- automatic
- genius-invokation-tcg
- genshin
- genshin-impact
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
One framework for creating powerful cross-platform games.
- xna
- monogame
- game-framework
- gamedev
Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
C# application with primary purpose of farming Steam cards from multiple accounts simultaneously.
- steam
- steam-api
- steam-account
- steambot
An updated version of the classic "Basic Computer Games" book, with well-written examples in a variety of common MEMORY SAFE, SCRIPTING programming languages. See https://coding-horror.github.io/basic-computer-games/
- basic-computer-games
- classic-game
- basic
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
- ai
- ai-integration
- game-development
- mcp
Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.
- amd
- directx12
- nvidia
- pc-gaming
The main repository for the development of the evolution game Thrive.
- thrive
- game
- simulation
- evolution
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
- c-sharp
- opengl
- opengl-es
- graphics-library
FNA - Accuracy-focused XNA4 reimplementation for open platforms
- xna
- fna
- csharp
- gamedev
Reduces eye strain by adjusting screen gamma based on the current time
- display
- brightness
- gamma
- correction
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
A low-level, portable graphics library for .NET.
A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles
- simulator
- unity
- game-engine
- autonomous
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
- csharp
- dotnet
- game-engine
- vulkan
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
- monogame
- game
- multiplayer-game