A C++, header-only library for constructing JSON and JSON-like data formats, with JSON Pointer, JSON Patch, JSON Schema, JSONPath, JMESPath, CSV, MessagePack, CBOR, BSON, UBJSON, toon-format
- json
- cbor
- jsonpath
- csv
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A C++, header-only library for constructing JSON and JSON-like data formats, with JSON Pointer, JSON Patch, JSON Schema, JSONPath, JMESPath, CSV, MessagePack, CBOR, BSON, UBJSON, toon-format
Real-Time 3D Semantic Reconstruction from 2D data
My awesome point cloud labeling tool
Ruby bindings for ImageMagick
Real time semantic slam in ROS with a hand held RGB-D camera
RBDL is a C++ library that contains some essential and efficient rigid body dynamics algorithms such as the Articulated Body Algorithm (ABA) for forward dynamics, Recursive Newton-Euler Algorithm (RNEA) for inverse dynamics, the Composite Rigid Body Algorithm (CRBA) for the efficient computation of the joint space inertia matrix and is also able to compute forward dynamics with external contact constraints and collision impulses. Furthermore it has some basic support for forward and inverse kinematics.
C++ header-only JSON library
:spider_web: A Python interface to CGAL's meshing tools
Fast and Simple Email Client
The Point Processing Toolkit (pptk) is a Python package for visualizing and processing 2-d/3-d point clouds.
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
mailio is a cross platform C++ library for MIME format and SMTP, POP3, IMAP protocols. It is based on the standard C++ 17 and Boost library.
Engine-level performance fix for Oblivion Remastered (UE5): higher fps in towns, far fewer travel hitches, same image. Source, benchmark and docs.
A C/C++ header file for fast 32-bit division remainders (and divisibility tests) on 64-bit hardware.
Native Android port of God of War III Remastered (PS4). test in adren 830
C++ GraphQL schema service generator
Optimized and reworked version of Kinfu
Software suite for the automated generation of geographically correct or schematic transit maps.
The CLI for working with JSON Schema. Covers formatting, linting, testing, bundling, and more for both local development and CI/CD pipelines
Easy to use tools to create and edit trajectories for the rviz camera.
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
Artificial Intelligence for Kinematics, Dynamics, and Optimization
Qt5 suite that supports displaying and editing nodes in a graph-like flow. Similar to Unreal Kismet, Frostbite 3 Schematics or Allegorithmic Substance Designer UIs.
Native PC compatibility project for The Order: 1886 (PS4, CUSA00076). Windows launcher, Vulkan graphics. In development: 3D cinematics observed; gameplay validation ongoing. Uses your own dump; no game files included. | Projeto para PC em desenvolvimento; usa seu próprio dump.