Rapid YAML - a library to parse and emit YAML, and do it fast.
- yaml
- json
- parser
- emitter
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Rapid YAML - a library to parse and emit YAML, and do it fast.
Uncharted: The Nathan Drake Collection PC port (no game files)
Real-Time 3D Semantic Reconstruction from 2D data
Framework for Enterprise Application Development in c++, HTTP1/HTTP2/HTTP3 compliant, Supports multiple server backends
〰📺🔊 Synthesiser audio plugin for making music by drawing objects on an oscilloscope using audio.
Header-Only C++ Library for Graph Representation and Algorithms
The most over-engineered C++ assertion library
cmix is a lossless data compression program aimed at optimizing compression ratio at the cost of high CPU/memory usage.
LYNX SHARE — lightweight open-source DAW in C++20/JUCE with the FL Studio workflow: Channel Rack, Piano Roll, Playlist, Mixer and .flp import
A lightweight, high-performance, industrial-grade cross-language logging library (C++/Java/C#/Kotlin/TS/Python/Go), battle-tested in Honor of Kings.
Robust Tetrahedral Meshing in the Wild.
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
Free SDR receiver for macOS, Windows and Linux: digital TV (DVB-T/T2, DVB-C, DVB-S/S2, ATSC, ISDB-T, DTMB), DAB+, FM, DRM, aviation (ADS-B, ACARS, VDL2), satellites, GNSS, ham modes (FT8, PSK31, CW), digital voice, cell towers and a spectrum analyser. HackRF, RTL-SDR, Airspy, SDRplay, BladeRF, LimeSDR, Pluto, USRP.
VexCL is a C++ vector expression template library for OpenCL/CUDA/OpenMP
A Modern C++ Data Sciences Toolkit
LÖVE for Nintendo Homebrew
Real time semantic slam in ROS with a hand held RGB-D camera
C++17 `std::variant` for C++11/14/17
Andromeda - Interactive Reverse Engineering Tool for Android Applications
[Siggraph Asia 2013] Large-Scale, Real-Time 3D Reconstruction
MySQL Connector/C++ is a MySQL database connector for C++. It lets you develop C++ and C applications that connect to MySQL Server.
RBDL is a C++ library that contains some essential and efficient rigid body dynamics algorithms such as the Articulated Body Algorithm (ABA) for forward dynamics, Recursive Newton-Euler Algorithm (RNEA) for inverse dynamics, the Composite Rigid Body Algorithm (CRBA) for the efficient computation of the joint space inertia matrix and is also able to compute forward dynamics with external contact constraints and collision impulses. Furthermore it has some basic support for forward and inverse kinematics.
C++ Reflection Parser / Runtime Skeleton
A project demonstrating how to use the libs of cuPCL.