A high performance, editable terrain system for Godot 4.
- godot-plugin
- godot4
- terrain
- gamedev-tool
47,133 repositories indexed
73–96 of 397 · Most stars
A high performance, editable terrain system for Godot 4.
Apache Kvrocks is a distributed key value NoSQL database that uses RocksDB as storage engine and is compatible with Redis protocol.
Behavior Trees Library in C++. Batteries included.
Model-based design and verification for robotics.
A lightweight process isolation tool that utilizes Linux namespaces, cgroups, rlimits and seccomp-bpf syscall filters, leveraging the Kafel BPF language for enhanced security.
MQTT gateway for ESP8266 or ESP32 with bidirectional 433mhz/315mhz/868mhz, Infrared communications, BLE, Bluetooth, beacons detection, mi flora, mi jia, LYWSD02, LYWSD03MMC, Mi Scale, TPMS, BBQ thermometer compatibility & LoRa.
Voxel module for Godot Engine
3D C++ Game Engine - yet another open source game engine
Compile Time Regular Expression in C++
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
Free open source home automation system for Linux, Windows, Raspberry Pi. Supports Z-Wave, Zigbee, MQTT, and 150+ devices.
JPEG XL image format reference implementation
High performance motor control
A modern C++ network library for developing high performance network services in TCP/UDP/HTTP protocols.
Infrared remote library for ESP8266/ESP32: send and receive infrared signals with multiple protocols. Based on: https://github.com/shirriff/Arduino-IRremote/
KTH Algorithm Competition Template Library (... eller KTHs AC-tillverkande lapp)
3D Computer Vision Framework
Universal grid map library for mobile robotic mapping
A family of header-only, very fast and memory-friendly hashmap and btree containers.
An open source platform for visual-inertial navigation research.
High-performance C++ library for multiphysics and multibody dynamics simulations
LimboAI - Behavior Trees and State Machines for Godot 4
Protocol Buffers implementation in C
A Modular and Multi-Modal Mapping Framework