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G3log is an asynchronous, "crash safe", logger that is easy to use with default logging sinks or you can add your own. G3log is made with plain C++14 (C++11 support up to release 1.3.2) with no external libraries (except gtest used for unit tests). G3log is made to be cross-platform, currently running on OSX, Windows and several Linux distros. See Readme below for details of usage.

Robust and efficient coverage paths for autonomous agricultural vehicles. A modular and extensible Coverage Path Planning library

  • agriculture
  • autonomous-vehicles
  • coverage-path-planning
  • cpp17

⚔️ A cross-platform, open source, and super fast MUD client with scripting in Lua

  • mudlet
  • lua
  • cross-platform
  • mud

VUDA is a header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.

AMDNR Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr DLSS ON AMD

CSerialPort - lightweight cross-platform serial port library and protocol parsing for C++/C/C#/Java/Python/Node.js/Electron/Rust

  • serial-port
  • cserialport
  • cpp
  • communication

A bleeding-edge, lock-free, wait-free, continuation-stealing tasking library built on C++20's coroutines

  • cpp20
  • coroutines
  • wait-free
  • threadpool

C++ library for solving large sparse linear systems with algebraic multigrid method

  • amg
  • c-plus-plus
  • sparse-linear-systems
  • opencl