Real-time multi-physics simulation with an emphasis on medical simulation.
- real-time
- simulation
- medical
- physics
75,859 visible repositories in the index
145–168 of 200 · Most stars
Real-time multi-physics simulation with an emphasis on medical simulation.
Compatible client of Ace of Spades 0.75
A library for reading text files over multiple cores.
A coupling library and ecosystem for partitioned multi-physics and multi-scale simulations, including surface and volume coupling.
A library for enabling task-based multi-threading. It allows execution of task graphs with arbitrary dependencies.
iodine - HTTP / WebSockets Server for Ruby with Pub/Sub support
A uniform interface to run deep learning models from multiple frameworks
⚔️ A cross-platform, open source, and super fast MUD client with scripting in Lua
C++ implementation to Detect, track and classify multiple objects using LIDAR scans or point cloud
SSH/HTTP(S) multiplexer. Run a webserver and a sshd on the same port w/o changes.
C++ library for solving large sparse linear systems with algebraic multigrid method
🏅State-of-the-art learned data structure that enables fast lookup, predecessor, range searches and updates in arrays of billions of items using orders of magnitude less space than traditional indexes
Multi-threaded and SSE friendly NDT algorithm
A C++ static library offering a clean and simple interface to the 7-zip shared libraries.
A lightweight high performance tensor algebra framework for modern C++
A lightweight, accurate and robust monocular visual inertial odometry based on Multi-State Constraint Kalman Filter.
A readline and libedit replacement that supports UTF-8, syntax highlighting, hints and Windows and is BSD licensed.
Framework for Enterprise Application Development in c++, HTTP1/HTTP2/HTTP3 compliant, Supports multiple server backends
Pokémon Pokopia (Switch 2) recompiled to run natively on Windows with Linux/Handheld support. Multiplayer included, modding, feature enhancements and more! Join the discord community as well
RBDL is a C++ library that contains some essential and efficient rigid body dynamics algorithms such as the Articulated Body Algorithm (ABA) for forward dynamics, Recursive Newton-Euler Algorithm (RNEA) for inverse dynamics, the Composite Rigid Body Algorithm (CRBA) for the efficient computation of the joint space inertia matrix and is also able to compute forward dynamics with external contact constraints and collision impulses. Furthermore it has some basic support for forward and inverse kinematics.
PokerTH is a poker game written in C++/Qt.
A Compositional Numeric Library for C++
C++ library for writing multiplatform terminal applications
NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.