SRS is a simple, high-performance, AI-driven real-time media server supporting RTMP, WebRTC, HLS, HTTP-FLV, HTTP-TS, SRT, MPEG-DASH, and GB28181, with codec support for H.264, H.265, AV1, VP9, AAC, Opus, and G.711.
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Scalable, Portable and Distributed Gradient Boosting (GBDT, GBRT or GBM) Library, for Python, R, Java, Scala, C and more. Runs on single machine, Hadoop, Spark, Dask, Flink and DataFlow
- gbdt
- gbrt
- gbm
- distributed-systems
Control WS2812B and many more types of digital RGB LEDs with an ESP32 over WiFi!
A fast, distributed, high performance gradient boosting (GBT, GBDT, GBRT, GBM or MART) framework based on decision tree algorithms, used for ranking, classification and many other machine learning tasks.
- gbdt
- gbm
- machine-learning
- data-mining
WebRTC/RTSP/RTMP/HTTP/HLS/HTTP-FLV/WebSocket-FLV/HTTP-TS/HTTP-fMP4/WebSocket-TS/WebSocket-fMP4/GB28181/SRT/STUN/TURN server and client framework based on C++11
Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities
A fast, scalable, high performance Gradient Boosting on Decision Trees library, used for ranking, classification, regression and other machine learning tasks for Python, R, Java, C++. Supports computation on CPU and GPU.
- machine-learning
- decision-trees
- gradient-boosting
- gbm
Free open source home automation system for Linux, Windows, Raspberry Pi. Supports Z-Wave, Zigbee, MQTT, and 150+ devices.
- cpp
- domoticz
- dzvents
- energy-monitoring
The fastest unified streaming SQL Engine in a single C++ binary. ⚡ Millisecond latency. 100+ GB/s throughput. Continuously compute stateful context from streams, logs, metrics, events, and CDC.
- clickhouse
- kakfa
- sql
- redpanda
deCONZ REST-API plugin to control ZigBee devices
- zigbee
- raspberry-pi
- zll
- zha
Small C++ program to display images in a (modern) terminal using RGB ANSI codes and unicode block graphics characters
- terminal-graphics
- ansi-colors
- cpp
- ascii-graphics
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
A lean C++ library for working with point cloud data
- point-cloud
- icp
- ransac
- convex-hull
VUDA is a header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.
Convenient, high-performance RGB color and position control for console output
Fulldex: all your favourite Pokémon games in one launcher, in widescreen at 60 fps on PC, Mac, Steam Deck, Android, iPhone and Switch. DS: Black 2, White 2, Black, White, HeartGold, SoulSilver, Platinum, Diamond, Pearl. GBA: Emerald, Ruby, Sapphire, FireRed, LeafGreen, Ultra Violet. 3DS coming soon. RetroAchievements. Bring your own ROMs.
- homebrew
- nds
- nintendo-switch
- pokemon
Game Boy / Color engine with lots of features
- game-boy
- gbdk
- game-engine
- gameboy
Real time semantic slam in ROS with a hand held RGB-D camera
- semantic-segmentation
- slam
- semantic-slam
- octomap
ThunderGBM: Fast GBDTs and Random Forests on GPUs
multimodal routing, geocoding, and map tiles
- routing
- routing-engine
- gtfs
- intermodal
DMG/GBC/GBA emulator and experimental NDS emulator.
https://github.com/dmlc/xgboost
Xolotl (formerly Strata-DSV4.1): run DeepSeek-V4.1-Flash, all 552B, as a local coding agent on one gaming PC (RTX 4090 + 90 GB RAM) at up to ~27 tok/s, 512K context, October 1017 builds included. Plus GLM-5.3-Flash and Qwen3.8. MoE experts tiered across VRAM, pinned RAM and NVMe; OpenAI + Anthropic API.
This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.
- decomp
- decompilation
- pc
- port