Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
- point-cloud
- 3d-graphics
- compression
- mesh
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Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
The public CGAL repository, see the README below
A C++ & Python viewer for 3D data like meshes and point clouds
C++ API wrapper for displaying shapes and meshes in Rviz
Free, open-source 3D sculpting for Linux, macOS and Windows: dense meshes, remeshing, painting, built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.
A voxel engine for godot. I'ts a c++ engine module.