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Bloodborne running natively on Windows 10/11: launcher in 13 languages, DLSS, FSR 3.1/4, unlocked FPS, cheats, mods, one-click updates.

Your go-to microservice framework for any situation, from the creator of Netty et al. You can build any type of microservice leveraging your favorite technologies, including gRPC, Thrift, Kotlin, Retrofit, Reactive Streams, Spring Boot and Dropwizard.

Static recompilation of The Legend of Zelda: Tears of the Kingdom to native Windows and Linux x86-64, with a Vulkan renderer. Game files not included.

OSSEC is an Open Source Host-based Intrusion Detection System that performs log analysis, file integrity checking, policy monitoring, rootkit detection, real-time alerting and active response.

MockServer is an HTTP(S) mock server and proxy for testing that lets you mock APIs, inspect and modify live traffic, and inject failures. It supports HTTP/1.1, HTTP/2, gRPC, WebSockets, TCP and more on a single port, with additional support for HTTP/3, message brokers, and AI/LLM APIs.

  • mock-server
  • proxy
  • java-client
  • javascript-client

SpartanPort: unofficial PC port of God of War III Remastered (PS4) for Windows and Linux (AppImage). Original x86-64 code runs directly on the CPU with a custom runtime; graphics use shadPS4's Vulkan video core. Launcher, in-game menu, controller icons and up to 240 FPS. Requires your own game dump. No game files included.

  • game-preservation
  • god-of-war
  • pc-port
  • ps4

A blazingly fast multi-language serialization framework for idiomatic domain objects, schema IDL, and cross-language data exchange.

  • cross-language
  • fast
  • jit
  • multiple-language

This tool lets you search your gadgets on your binaries to facilitate your ROP exploitation. ROPgadget supports ELF, PE and Mach-O format on x86, x64, ARM, ARM64, PowerPC, SPARC, MIPS, RISC-V 64, and RISC-V Compressed architectures.

Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.

  • amd
  • directx12
  • nvidia
  • pc-gaming

Deepchecks: Tests for Continuous Validation of ML Models & Data. Deepchecks is a holistic open-source solution for all of your AI & ML validation needs, enabling to thoroughly test your data and models from research to production.

Bloodborne (v1.09) running natively on Linux and Windows: the game's x86-64 code runs as is, GPU side translated to Vulkan; FSR 4 / DLSS, co-op (BBSC). Bring your own dump.