Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
- webgl
- webgl2
- 3d
- game-development
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Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
React for Babylon 3D engine
A multi-threaded, renderer-independent voxel engine in TypeScript. Build Minecraft-style voxel worlds and games that run in the browser.
A CharacterController for BabylonJS
A multiplatform framework built on top of Babylon.js and React, designed to create interactive and immersive XR experiences.
Main babylon.js website
Babylon.js basic scene with typescript, webpack, es6 modules, editorconfig, eslint, hot loading and more. Will even make coffee if you ask nicely.
Building a open source multiplayer 3d rpg using babylon.js and colyseus
This project is a Blazor Interop C# Generator, has a sample against the BabylonJS library.
Source code for game tutorial written by capucat
Multiplayer BabylonJS game with Server and Client-Side physics engine synchronization
TranslatedA first person shooter with babylonjs
TranslatedSimulation driving of F18 Fighter Based on babylonjs + ammojs
This library packages the well-known Java Script 3D library [Babylon.js](https://www.babylonjs.com/) into a Razor component that can be used in a C# Blazor project. .NET 10.0 required for the latest release
Unity MToon Shader WebGL porting to babylon.js.
Havok physics character controller using Babylon.js,Achieved walking, climbing stairs and up and down slopes
babylonjs-typescript-webpack-starter
A game of getting stuff from Point A to Point B... IN SPAAAACCE!
Tomb Raider Nostalgia - View levels and play cut scenes for old Tomb Raider games 1/2/3/4
Yuka Game AI + 3D rendering with Babylon.js
Space Invaders in your browser with 3D WebGL. Built with BabylonJS.
Remote desktop for Oculus Quest. Using Babylon.js , React and WebRTC
A collection of small projects that show possible ways of handling game logic with BabylonJS
Experimental implementation of ECSY for babylon.js.