A High-Quality Real Time Upscaler for Anime Video
- anime
- upscaling
- upsampling
- video-processing
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A High-Quality Real Time Upscaler for Anime Video
Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
A friendly web-component for writing and rendering shaders.
A WebGPU Shading Language parser and reflection library for Javascript.
A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
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Unity MToon Shader WebGL porting to babylon.js.
Hundreds of graphical effects, and a library that provides GLSL functionality in pure Delphi code
Pixel art upscaling shader for awkward resolutions for GameMaker
better iteration with shaders in love2d