Instant voice cloning by MIT and MyShell. Audio foundation model.
- text-to-speech
- tts
- voice-clone
- zero-shot-tts
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Instant voice cloning by MIT and MyShell. Audio foundation model.
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
The Self-hosted AI Starter Kit is an open-source template that quickly sets up a local AI environment. Curated by n8n, it provides essential tools for creating secure, self-hosted AI workflows.
A standard API for single-agent reinforcement learning environments, with popular reference environments and related utilities (formerly Gym)
OpenVINO™ is an open source toolkit for optimizing and deploying AI inference
YOLOX is a high-performance anchor-free YOLO, exceeding yolov3~v5 with MegEngine, ONNX, TensorRT, ncnn, and OpenVINO supported. Documentation: https://yolox.readthedocs.io/
Open-source library of optimized deep learning operations (matmul, convolution, attention) for CPUs (x64, AArch64, RISC-V) and Intel GPUs. Used by PyTorch, TensorFlow, OpenVINO, and ONNX Runtime.
A standard API for multi-agent reinforcement learning environments, with popular reference environments and related utilities
A collection of environments for autonomous driving and tactical decision-making tasks
PyBullet Gymnasium environments for single and multi-agent reinforcement learning of quadcopter control
Reinforcement Learning environments based on the 1993 game Doom :godmode:
Trading and Backtesting environment for training reinforcement learning agent or simple rule base algo.
An experimentation and research platform to investigate the interaction of automated agents in an abstract simulated network environments.
C++-based high-performance parallel environment execution engine (vectorized env) for general RL environments.
📈 Personae is a repo of implements and environment of Deep Reinforcement Learning & Supervised Learning for Quantitative Trading.
OpenAI Gym environments for an open-source quadruped robot (SpotMicro)
Modular Reinforcement Learning (RL) library (implemented in PyTorch, JAX, and NVIDIA Warp) with support for Gymnasium/Gym, NVIDIA Isaac Lab, MuJoCo Playground and other environments
Scalable, event-driven, deep-learning-friendly backtesting library
An engine for high performance multi-agent environments with very large numbers of agents, along with a set of reference environments
Gibson Environments: Real-World Perception for Embodied Agents
PettingZoo and Gymnasium bindings for popular reinforcement learning environments outside of Farama
PyBullet CartPole and Quadrotor environments—with CasADi symbolic a priori dynamics—for learning-based control and RL
This project provides a stock market environment using OpenGym with Deep Q-learning and Policy Gradient.
Environment for reinforcement-learning algorithmic trading models