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1–24 of 358 · Most stars

TranslatedA Simple and Universal Swarm Intelligence Engine, Predicting Anything.

  • agent-memory
  • financial-forecasting
  • future-prediction
  • knowledge-graph

Video players (IJKplayer, ExoPlayer, MediaPlayer), HTTPS, 16k page size, danmaku (bullet chat) support, external subtitles, support for filters, watermarks, and GIF screenshots, pre-roll and mid-roll ads, multiple simultaneous playback, basic seeking/dragging, volume and brightness adjustment, play-while-cache support

Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research

  • drones
  • ai
  • self-driving-car
  • autonomous-vehicles

Translated🎬 A bot and website for 人人影视 (YYeTs, "everyone's film and TV"), containing all of 人人影视's resources as well as the cloud drive shares of many netizens

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

:alarm_clock: :fire: A TCP proxy to simulate network and system conditions for chaos and resiliency testing

  • resiliency
  • tcp-proxy
  • go
  • proxy

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

Blazor Component Library based on Material Design principles. Do more with Blazor, utilizing CSS and keeping JavaScript to a bare minimum.

  • blazor
  • material
  • wasm
  • blazor-components