Generative Agents: Interactive Simulacra of Human Behavior
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The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Trading and Backtesting environment for training reinforcement learning agent or simple rule base algo.
MarS: a Financial Market Simulation Engine Powered by Generative Foundation Model
An experimentation and research platform to investigate the interaction of automated agents in an abstract simulated network environments.
An Open Flexible Quadrotor Simulator
Brian is a free, open source simulator for spiking neural networks.
- python
- neuroscience
- science
- differential-equations
AI-IMU Dead-Reckoning
- imu
- state-estimation
- inertial-odometry
- localization
Gibson Environments: Real-World Perception for Embodied Agents
- computer-vision
- robotics
- simulator
- sim2real
TensorFlow Implementation for Computing a Semantically Segmented Bird's Eye View (BEV) Image Given the Images of Multiple Vehicle-Mounted Cameras.
- computer-vision
- machine-learning
- deep-learning
- autonomous-vehicles
Simultaneous Nuclear Instance Segmentation and Classification in H&E Histology Images.
ESIM: an Open Event Camera Simulator
Little Ball of Fur - A graph sampling extension library for NetworKit and NetworkX (CIKM 2020)
- graph
- graph-sampling
- network-sampling
- random-walk
LiDAR point cloud ground filtering / segmentation (bare earth extraction) method based on cloth simulation
An OpenAI gym wrapper for CARLA simulator
- carla-simulator
- autonomous-driving
- deep-reinforcement-learning
- imitation-learning
Maze Applied Reinforcement Learning Framework
The repository host gives no description.
TavernGym and TavernBench: a faithful, full-content Hearthstone Battlegrounds simulator with an RL interface, and a 960-task decision benchmark. Code and data for "Build, Don't Play".
- game-ai
- hearthstone
- reinforcement-learning
- rust
Simulation-based Lidar Super-resolution for Ground Vehicles
Implementation of Jos Stam's Real-Time Fluid Dynamics for Games paper using javascript as a playground for learning the WebGPU API.
A Macau food recommendation Agent built on Thompson Sampling + StackedPareto weight fusion, with a full evaluation pipeline (5-fold CV, bootstrap CIs, stress tests) on 5,000 simulated users and 100k interactions. Competition entry for the QwenPaw AI Developer Challenge.
Open BTC 5-minute prediction market sandbox for AI agents — register with one API call, get 1,000 test credits, and place a live order
- ai-agents
- prediction-markets
- starter-template
- trading-bot