ZXing ("Zebra Crossing") barcode scanning library for Java, Android
- java
- android
- barcode
- barcode-scanner
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ZXing ("Zebra Crossing") barcode scanning library for Java, Android
An easy 1-click way to create beautiful artwork on your PC using AI, with no tech knowledge. Provides a browser UI for generating images from text prompts and images. Just enter your text prompt, and see the generated image.
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
ArrayFire: a general purpose GPU library.
TwelveMonkeys ImageIO: Additional plug-ins and extensions for Java's ImageIO
Vulkan/CUDA/HIP/OpenCL/Level Zero/Metal Fast Fourier Transform library
Laser Odometry and Mapping (Loam) is a realtime method for state estimation and mapping using a 3D lidar.
A collection of GICP-based fast point cloud registration algorithms
A C++ GPU Computing Library for OpenCL
📸 Free, fast, Lightroom-compatible RAW photo editor for Linux, macOS, and Windows.
Point cloud importer & renderer for Unity
An efficient C++20 GPU numerical computing library with Python-like syntax
Cross-platform (desktop, mobile, console, web) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, IFC and more. Fast clean code using modern Pascal. Free and open-source.
A lean C++ library for working with point cloud data
Extracts Exif, IPTC, XMP, ICC and other metadata from image, video and audio files
Point cloud registration pipeline for robot localization and 3D perception
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
Graphics32 is a graphics library for Delphi and Lazarus. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.
Exascale multiphase flow solver — 2025 Gordon Bell Prize Finalist | 200T grid points on 43K+ GPUs
⛵The missing fast imaging library for humans (not for machines).
CEED Library: Code for Efficient Extensible Discretizations
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
Video and photo camera for iOS
Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.