Makepad is a creative software development platform for Rust that compiles to wasm/webGL, osx/metal, windows/dx11 linux/opengl
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1–19 of 19 · Most stars
the fastest and most powerful android decompiler(native tool working without Java VM) for the APK, DEX, ODEX, OAT, JAR, AAR, and CLASS file. which supports malicious behavior detection, privacy leaking detection, vulnerability detection, path solving, packer identification, variable tracking, deobfuscation, python&java scripts, device memory extraction, data decryption, and encryption, etc.
- decompiler
- vulnerability-scanners
- malware-analysis
- security-audit
Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.
- amd
- directx12
- nvidia
- pc-gaming
Build Time Analyzer for Swift
- xcode
- swift
- analyzer
- build
🐞Android crack tool For Mac
- android
- crack
- apktool
- apk
Develop desktop GUI applications using PHP, HTML5, JavaScript and SQLite
- chrome
- chromium
- php
- php-compiler
Free up your Mac. Safely. A free, open-source native Mac app that clears the cache and junk your Mac piles up on its own. Files go to the Trash by default, so you can put them back.
- cache-cleaner
- developer-tools
- mac-cleaner
- macos-app
Pokémon Pokopia (Switch 2) recompiled to run natively on Windows with Linux/Handheld support. Multiplayer included, modding, feature enhancements and more! Join the discord community as well
- linux
- native
- pokemon
- pokopia
This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.
- decomp
- decompilation
- pc
- port
GUI for Fancontrol. It uses the KAuth module of the KDE Frameworks 5 to write the generated config file. Furthermore it communicates with systemd via dbus to control the fancontrol service. If you want to compile without systemd support set the -DNO_SYSTEMD option.
Zelda: Tears of the Kingdom (TotK) 1.0.0 recompiled to native Windows and Vulkan. Frame cap up to 240, DLSS option, mouse and keyboard. Open source, mostly written by AI agents. You build it from your own dump; no game files included. Measured on one PC so far.
- pc-port
- recompilation
- static-recompilation
- tears-of-the-kingdom
Packer utility for compressing and complicating reversing compiled native code (native files), protecting resources, adding DRM, and packing into an optimized loader.
- asm
- asmx86
- compressor
- confuser
A reimplementation of Qt's moc using libclang. Contains both a drop-in remplacement, and a plugin for the clang compiler.
Unofficial native PC ports of God of War: Chains of Olympus and Ghost of Sparta (PSP) by static recompilation. Bring your own disc.
- god-of-war
- pc-port
- psp
- recompiler
Unofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 60 FPS. Bring your own game dump: no game files included.
A realtime visual programming language for interactive media.
GTA IV (PC 1.0.8.0) statically recompiled to run natively on Apple silicon Macs and iPads (Apple TV experimental): Metal renderer, the episodes, ~100 fixes, saves through iCloud. Build it from your own copy with the Builder app; no game data included.
Static Recompilation of New Super Mario Bros Wii.
Simple PE32 Packer with aPLib compression library. I checked that this packer works on the program LinkParser.exe. This code must be compiled in release mode in order to work properly. I don't know the reason why. Sorry...