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Tags: Graphics and 3D
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1–24 of 25 · Most stars

Makepad is a creative software development platform for Rust that compiles to wasm/webGL, osx/metal, windows/dx11 linux/opengl

Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.

  • amd
  • directx12
  • nvidia
  • pc-gaming

NVIDIA's CUDA platform for Rust. Host runtime crates plus Tile (cutile-rs) and SIMT (cuda-oxide) kernel programming models in idiomatic Rust.

Clspv is a compiler for OpenCL C to Vulkan compute shaders

  • spirv
  • vulkan-compute-shaders
  • opencl
  • spir

AI-first Native 3D, CAD & spatial computing. Runtime and JIT compiler for Android (Filament & Jetpack XR), iOS/visionOS (RealityKit), and WebGL2/WebXR.

  • android-xr
  • cad
  • csg
  • gltf

A high-performance engine for engineering math, physics simulation, and MCAD and ECAD as code. RunMat checks types, sizes and units before anything runs, executes on CPU and GPU, and runs existing MATLAB-language code as written.

Open source compiler for your whole ML repo (support python, CUDA C/C++) into sass and cuda binary (which are closed sourced by Nvidia); 3-40% faster than Openai Triton for Neural Network (primarily LLM) based training/inferencing

  • compiler
  • compiler-backend
  • compiler-optimization
  • gpu-acceleration