MetaCall: The ultimate polyglot programming experience.
- metacall
- function-mesh
- programming-language
- inter-language
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MetaCall: The ultimate polyglot programming experience.
A collection of languages stemmers and stopwords for Lunr Javascript library
An F# type provider for in-process R interop
Warp is a feature-rich framework for multiplayer games, written in GameMaker and NodeJS (previously GM-Online-Framework)
Make 3D games in GameMaker!
Language Server Protocol implementation for Ember.js projects
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
Regular Language Representations in Coq [maintainers=@chdoc,@palmskog]
UI for GameMaker. Looks like Windows Forms. Use this if you're not making a game, or otherwise if you want your game to look like tax software or something.
Lightweight framework for signals in GameMaker Studio 2.3+
An easy to use camera object for Gamemaker studio, with options to change game and GUI resolution independently, and upscale pixelart
General purpose game editor made in Game Maker Studio 2. The basis for a lot of the tools I make.
Library of constructors operating and improving primary GameMaker functionalities.
🌌 A script to generate starfields in GameMaker’s GML language
A GML supplement library for GMS 2.3+
Unit Testing Framework for Gamemaker Studio 2.3+
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
for GameMaker 2.3+
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
Base class for the GameMaker Exceptions providing better output and handy code interface. Also imroves YYC support of Exceptions.
Connector to Vert.x event bus via TCP Event Bus Bridge
Make a deep copy of GameMaker sequence asset / struct for editing it in-runtime
An efficient bullet hell library made for Gamemaker Studio 2.3.0.
for GameMaker 2.3+