A High-Quality Real Time Upscaler for Anime Video
- anime
- upscaling
- upsampling
- video-processing
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A High-Quality Real Time Upscaler for Anime Video
WebGPU components for React, Vue, Svelte, Solid, JS & Framer
A generic post-processing injector for games and video software.
Console-based GLSL Sandbox for 2D/3D shaders
Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.
A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
ChatGPT-powered shader generator for Unity
Translate GPU shaders and compute kernels between GLSL, HLSL, Metal, SPIR-V, Slang, CUDA and HIP, and to WGSL, through the CrossGL IR
Godot - Realistic Water Shader
Postprocessing effect repository for LÖVE
Google Chrome DevTools extension to live edit WebGL GLSL shaders
A friendly web-component for writing and rendering shaders.
A WebGPU Shading Language parser and reflection library for Javascript.
A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also known as 'sphere tracing') rendering techniques.
Real-time film emulation for Unreal Engine: 21 looks, grain, halation, lens effects, Blueprint controls and reusable presets.
CRT shader for retroarch, unity, kodi, amiberry and 86box
Add dithers to anything in your app. A dither engine and agent skill for shadcn.
EasyAGAL is an open source ActionScript library that simplifies coding assembly language shaders. Advantages include: Code completion and hinting, easier-to-read code, macro libraries -- including trigonometry functions like atan2(), color blending formulas from Photoshop, and more -- ready to use in your own shaders.
Pure Go Shader Compiler — WGSL to SPIR-V, MSL, GLSL, HLSL, DXIL. Zero CGO.