Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
- drones
- ai
- self-driving-car
- autonomous-vehicles
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Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Open-source simulator for autonomous driving research.
Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities
A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles
Laser Odometry and Mapping (Loam) is a realtime method for state estimation and mapping using a 3D lidar.
TranslatedMicroduck replica: the full robot built with Feetech HD-1910 servos has been verified on real hardware (standing, walking, front roll and getting up). Includes an image, a Studio web control center, CAD/BOM, assembly tutorials, circuit design files and a training platform | Microduck robot replica with real hardware demos.
Motion Generation for Robots and Machines. Real-time. Jerk-constrained. Time-optimal.
DroneBridge is a system based on the WifiBroadcast approach. A bidirectional digital radio link between two endpoints is established using standard WiFi hardware and a custom protocol. DroneBridge is optimized for use in UAV applications and is a complete system. It is intended be a real alternative to other similar systems, such as DJI Lightbridge or OcuSync.
Gibson Environments: Real-World Perception for Embodied Agents
Deepdrive is a simulator that allows anyone with a PC to push the state-of-the-art in self-driving
Real-Time 3D Semantic Reconstruction from 2D data
Real time semantic slam in ROS with a hand held RGB-D camera
Modular autonomous driving platform running on the CARLA simulator and real-world vehicles.
This is a package for LiDARTag, described in paper: LiDARTag: A Real-Time Fiducial Tag System for Point Clouds