Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
- computer-graphics
- computer-vision
- radiance-field
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Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
A collaboration friendly studio for NeRFs
3D Gaussian Splat Editor
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
CUDA accelerated rasterization of gaussian splatting
3D Reconstruction for all
A PyTorch Library for Accelerating 3D Deep Learning Research
FAST-LIVO2: Fast, Direct LiDAR-Inertial-Visual Odometry
[ICLR 2024 Oral] Generative Gaussian Splatting for Efficient 3D Content Creation
[CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
Train, inspect, edit, automate, and export 3D Gaussian Splatting scenes from a single native application.
:sparkles: An advanced 3D Gaussian Splatting renderer for THREE.js
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
Gaussian Splatting visualization for Unity
pySLAM is a hybrid Python/C++ Visual SLAM pipeline supporting monocular, stereo, and RGB-D cameras. It provides a broad set of modern local and global feature extractors, multiple loop-closure strategies, a volumetric reconstruction module, integrated depth-prediction models, and semantic segmentation capabilities for enhanced scene understanding.
[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
3D高斯论文,持续更新,欢迎交流讨论。
Three.js-based implementation of 3D Gaussian splatting
A local desktop app that turns videos and images into 3D Gaussian Splats in one click.
Ray tracing and hybrid rasterization of Gaussian particles
Cross-vendor 3D Gaussian Splatting trainer - video to splat to mesh, Vulkan or CUDA.
Production-grade 3D gaussian splatting with CPU/GPU support for Windows, Mac and Linux 💦
A cross-platform C++20 3D library with Python bindings and the high-level API of three.js.